Original Game

The Four of Us Are Dying

Created by Josh Allen / noradninja

The Four of Us Are Dying — Screenshot 1
The Four of Us Are Dying — Screenshot 2
The Four of Us Are Dying — Screenshot 3

A Silent Hill 2/Alan Wake style survival horror game. I am striving to push the Vita as hard as possible towards modern AAA quality visuals as well as giving us a proper survival horror game on the platform.

This game has been on my mind for almost 20 years, and I am really looking forward to the community getting to try it and getting feedback. I plan to update it as frequently as possible to add even more features and functionality.

Version history

  • v0.2 (Sep 22, 2023) — many improvements and additions; dedicated to the contest's end. Download.
  • v0.1 (Jul 31, 2023) — initial release. Download.


Installation instructions

Install as normal via VitaShell.

Controls are accessible with the Select Key once you start a game.

Please note-

You start with an antiseptic, a stimulant, and four batteries in your inventory.

Rear touchpad inventory pockets are not implemented yet, as I need animations and am not an animator.

Gamma adjust is not fully implemented yet.

Y axis view invert is next on my list, for those that prefer it.

About the author

I have pursued game design since the fourth grade, and started getting serious in the 90's with Quake mapping, then Quake C. I graduated 2008 from Fullsail University with an AS Computer Animation degree, and have utilized those skills since in the development of my art for this game.

I am now in school for an MS Biomedical Engineering, but still devote as much time as I can to game development and design.