Game Port

Gone Home

Ported by Soup'um

Gone Home — Screenshot 1
Gone Home — Screenshot 2
Gone Home — Screenshot 3

June 7th, 1995. 1:15 AM

You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright Company.

Gone Home is an interactive exploration simulator. Interrogate every detail of a seemingly normal house to discover the story of the people who live there. Open any drawer and door. Pick up objects and examine them to discover clues. Uncover the events of one family's lives by investigating what they've left behind.

Go Home Again.

(It is recommended to apply a full overclock to both CPU and GPU for an optimal play experience. Players who opt to run at standard clocks are recommended to enable "Ultra Performance Mode", disable "Framerate Limit" and Vsync, along with setting "Internal Resolution" to "Low")

(Please note that Gone Home for PlayStation Vita only supports English, Additional languages are planned to be added after FuHEN has concluded.)


Installation instructions

You must own a legal copy Gone Home for Windows running the latest game patch to play Gone Home for PlayStation Vita. Official console versions and versions for Mac/Linux are sadly not supported at this time.

WARNING: in the release presented on the FuHEN website, only the itch.io version of game data is supported. Support for Steam, GOG, etc, will be implemented in further updates of the port.

Ensure your PC has 4 GB free, and your Vita has 800 MB free before beginning.

  1. Copy your PC game files to the "input" folder
  2. Run the patch .bat file that corresponds to your version. If it doesn't work for some reason, try using "patch_other.bat" before getting in contact to report the issue.
  3. Install GoneHome_Base.vpk
  4. Replace the files in "app/GNHM00451" with the files in "GNHM00451_patched"
  5. For more information, please read the "Gone Home for PlayStation Vita - Installation Instructions.pdf" file included in the download.

About the author

I've been a PS Vita homebrew developer since 2019, when I began work on Sonic Vitality, which currently sits at 7,465 downloads. The PS Vita deeply interests me as a system, offering impressive system power and a large amount of untapped potential, due to poor developer support during its lifetime. As such, I view creating homebrew like this to be akin to retroactively making the Vita into the system I always wished it had been, and I have deep respect for those who also develop homebrew for the Vita. My ideal job would be to become a full-time PS Vita developer, creating original games and assisting with porting games of all kinds to the system.

Unfortunately, PS Vita devkits are no longer being distributed, so I guess I'll have to make do with becoming a regular game dev and continuing to develop for the Vita on the side. Go figure.